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PRISM

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Devlog

  • Quality Update!
    December 18, 2019 by kzhu
    2
    Further updates regarding gameplay experience and intuitiveness: - Widen color stripes to make jump counter mechanic more visible - Slightly weaker jump to encourage earlier exploration + understandin... Continue reading
  • Initial Fixes/Updates based on comments!
    December 17, 2019 by kzhu
    Updates based on game jam feedback: - Fix "sticky" behavior on walls - Make moving platforms carry the player - Tune sound effect volumes... Continue reading
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